In Indonesia, the LINE app is used for hyper-casual gaming and messaging. Before COVID-19, internet cafes were a large part of the country’s internet culture, and eSports matches were held there. Mobile games will most likely continue to dominate the Indonesian gaming market, due to the increased number of smartphones and internet users. Telkom, an Indonesian telecom company, has noted that only 0.4% of the country’s market goes to games made by local developers. A lack of investment and professionals means that the number of local gaming companies is not growing.
The same phenomenon also occurs in Indonesia, following the improvement of internet access. Online link slot gacor games can be played in the computer, handheld devices, or video game consoles. Minimo Minimo is on position 7 of the biggest Indonesian game publishers. Minimo published Mini Racing Adventures and Extreme Racing Adventure. They own 2 mobile games that have been downloaded together more than 38.25m+ times.
Problems from the use of online games has caused the Indonesian minister of health to publicly express her concern regarding the popularity of online games among children. Google Firebase 74% of mobile games from Indonesian publishers have Google Firebase integrated. Firebase is a mobile and web application development platform SDK that gives app builders the ability to develop their apps faster, without worrying about infrastructure. It includes functionalities like analytics, databases, messaging and crash reporting so developers can move quickly and focus on their users. The Indonesian Online Game Addiction Questionnaire has acceptable psychometric evidence for research use on online game addiction among Indonesian school students.
In January 2016, chairman of the Indonesian Game Association Andy Suryanto estimated that there were around 1,000 active local game developers in the country. On the other hand, Unity Technologies gave a figure of about 400 developers producing over 1,000 games. Most of the new titles created are targeted towards the PC or the mobile market, with only a single game released for the PlayStation 4 in recent times and none for the other major consoles. Lyto, which publishes foreign MMOs such as Ragnarok Online and Crossfire, was the largest local developer in terms of revenue according to Euromonitor. Due to the size of the Indonesian market, several games were localised specifically for the nation’s audience. Examples include South Korean online first-person shooter Special Force which featured levels in Jakarta with the Monumen Nasional as a background and Harvest Moon.
There are 150 participants (10.15%) that met the criteria from the total of 1,477 participants. When online-only consoles such as the PlayStation 3 was released in Indonesia, authorised dealers initially controlled the distribution. However, once piracy took up these distributors withdrew from the country, causing a scarcity of authentic video game copies and raising the prices–resulting in further increase in piracy. Video game piracy is common in Indonesia as with software piracy in general, with BSA estimating 84% of all software installed in Indonesia throughout 2013 being unlicensed. Many stores in Indonesia offer illegally downloaded video games burned into DVDs for significantly less than its normal retail price, with Wii games being sold for IDR 20,000 (US$2) or less. Due to the nature of Indonesian copyright laws, video game companies are required to bring the lawsuits against the illegal merchants to court, the cost of which would often outweigh the benefits.
42matters tracks everything from game meta data, to rankings, to download estimates, to changes in meta information, to SDK usage, to App-ads.txt and more. Android.permission.RECEIVE_BOOT_COMPLETED gives apps the ability to start themselves as soon as the system it is running on has finished booting. It should be noted, however, that this can often slow down the phone start time.
The android.permission.ACCESS_NETWORK_STATE permission can be leveraged by app developers to enable their apps to view information about network connections. This information includes such things as which networks exist and which already have connections. 91% of the games from Indonesian publishers use the Network Information Access permission. Android Sqlite 28% of mobile games from Indonesian publishers have Android Sqlite integrated. Unity3D 49% of mobile games from Indonesian publishers have Unity3D integrated.
The Unity Ads SDK helps publishers integrate especially video advertisements, aimed at maximizing revenue and improving user experience, into their games. Unity Ads gives developers the ability to offer users a variety of rewards in exchange for watching videos, such as additional “life,” currency, score increases, etc. Google Ads AdMob 80% of mobile games from Indonesian publishers have Google Ads AdMob integrated. Google Ads AdMob is a mobile advertising platform that enables users to monetize their mobile applications via in-app advertising. AdMob is based on the Google Mobile Ads SDK and serves over 200 billion ad requests a month, with over 1 million advertisers and 1 million apps currently running on the AdMob mobile ad network. Tazkan Games Tazkan Games is on position 1 of the biggest Indonesian game publishers.